The research explores empathy and how it can be applied in digital games. Specifically, the study focuses on the theme of accessibility in infrastructure and how it affects the lives of people in society, especially those with mobility disabilities.

In the early stages of the research, the topics of social injustice, empathy, and accessibility kept cropping up. These topics were explored from different perspectives which provided a narrative from which the study could be further expanded. Mobility disabilities was one of the main premises that the research was based on.

Through this theme, the research progressed to explore the topic of empathy and how it is applied in digital games.

Counter Part
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Counter Part

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